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The Latest Blender 4.0 Update

Blender, the popular 3D creation suite, has recently launched its 4.0 update, and it comes with a wide range of new features and improvements. In this article, we will take a comprehensive look at the key changes and updates that have been introduced in this latest version.

New Tools for Customization and Expansion

One of the major highlights of the Blender 4.0 update is the introduction of new tools that allow for easy customization and expansion of the software. These tools do not require Python and enable users to utilize geometry node groups to create custom operators and modifiers. Additionally, simulation zones can now be individually baked in Geometry nodes, and the simulation output node has a new skip input functionality.

Visual Effects Asset Pack

For users heavily relying on simulation nodes, a visual effects asset pack that leverages these features is available on Blender Market. Furthermore, a free update and an Essentials pack have been launched to provide more options for users.

Improved Color Handling with AGX View Transform

AGX view transform introduces a more advanced color handling system, especially in overexposed areas. This update enhances the overall visual experience of working in Blender.

Light Linking and Improved Lighting

Light linking, a standard feature in many other software pipelines, has now been integrated into Blender. This allows users to set light groups and include or exclude objects from lighting and shadows. Additionally, various types of lights, such as point lights and spotlights, have been revamped for better functionality and consistency. Overall, users can expect to see improved lighting effects and a more seamless experience.

New Render Engine: Hydra Storm

Blender 4.0 introduces a new render engine called Hydra Storm, which is a real-time renderer that is part of the USD workflow. The addition of Hydra Storm opens up new possibilities for real-time rendering within Blender.

Updates to Principle BSDF Node

The principle BSDF node has undergone significant updates in version 4.0. This includes a revamped interface with collapsible menus and new features such as Sheen for more realistic fabric materials. The interpolation of the normal map's strength input has also been enhanced, leading to better overall performance.

Rigify Update and Animation Enhancements

Rigify, a popular tool for rigging in Blender, has received a major update with a redesigned interface, new features, and additional functionalities. Additionally, Blender has placed a greater focus on animation with the introduction of a new asset shelf for the pose library and improvements in bone groups and layers.

Graph Editor and Performance Improvements

The graph editor in Blender has seen significant improvements in version 4.0, with enhanced drawing capabilities, multi-editing functionalities, and a range of new operators for smoother workflow. Performance enhancements have also been implemented, particularly for dense key data and motion capture usage.

Miscellaneous Updates and Improvements

The Blender 4.0 update brings a multitude of other changes and improvements, including a new filter for color picking, changes in shortcut keys for sculpting, incremental saving option, enhanced object mode selection statistics, UI font changes, and numerous bug fixes and minor features.

In conclusion, the latest Blender 4.0 update introduces a host of new features, tools, and improvements that enhance the overall user experience and expand the capabilities of the software. Whether you are involved in visual effects, animation, rendering, or modeling, the new update offers something for everyone. To explore the full list of changes and show your support for Blender, consider joining the Blender Development Fund.